Post by fec153 on Oct 3, 2017 20:09:09 GMT
Run8 Studios has released version 2 update number 3 and an update for the Cajon route.
SD45-2 packs 1 and 2 are also released. Don't forget, the update must be installed both on your machine and Tom's server. If it's only on one, you won't be able to connect until things are back in sync.
SD45 Pack 1 includes: ATSF, ATSF Bicentenial, Arizona California RR, BNSF, CSX, Conrail, CSX (Hockey), Seaboard System.
SD45 Pack 2 includes: ATSF Kodachrome, ATSF Bookend/Pinstripe, Trona Railway, BNSF Patched, NS, CSX Gray-Blue, Conrail Quality, Seaboard Coast Line. Personally, I'm glad to finally see an SCL paint job!
Change log for the new update:
Update 03 (Version 10.02.2017)
● AI Trains: More filters added, please see the User Guide
“InteractingWithAITrainCrews” PDF for more details
● Industry Config bug-fix
● Two switch-stand targets added to the repertoire
● Car Spawner code tweaked a bit to better accommodate multi-lane directional
road sections
● CSX Signaling Code adjusted to accommodate the Short-Block condition that
exists on the A-Line between Callahan and S. Callahan (NB and SB, both mains)
● When a Stop condition exists at the end of the short-block, the preceding
control point will show either Approach (not crossing over) or Medium
Approach (crossing over), and their Distant Signals will show Approach
● Fixed a typo in the code that was causing the wrong baggage-car to show when
using Amtrak Phase IV and IV-B
● Adjusted Amtrak train-spawning function for the Florida routes to moBetta
reflect the consists used there (for A-Line and Waycross routes)
● Fixed an error with WB AI signal behavior at the Needles-Seligman merge-point
● Train Roll volume-slider added in the F1 Options Menu, which adjusts the
volume of the “rolling” sound when inside the cab. Only affects internal cab
sound
● Avatar Attach-Points added for Amtrak Superliner steps and end-doors
● Fixed cosmetic issue with DS Switch Icons being stuck “gray” when joining a
session as a Client
● Fixed a bug with the Train-Tagger regarding deleting Override Train Speed
● Fixed an audio bug that would cause the Train-Brake Release sound to not
always play properly
● Fixed a bug that caused TMU reported stats not to match the actual train
● Fixed a condition that could cause an infinite-loop (program hang-up) when a
train is on a looped piece of track (ie, Victorville)
● Fixed a condition that could cause a “physics explosion” when coupling onto
humped-cars on a bowl track under just the right circumstances
SD45-2 packs 1 and 2 are also released. Don't forget, the update must be installed both on your machine and Tom's server. If it's only on one, you won't be able to connect until things are back in sync.
SD45 Pack 1 includes: ATSF, ATSF Bicentenial, Arizona California RR, BNSF, CSX, Conrail, CSX (Hockey), Seaboard System.
SD45 Pack 2 includes: ATSF Kodachrome, ATSF Bookend/Pinstripe, Trona Railway, BNSF Patched, NS, CSX Gray-Blue, Conrail Quality, Seaboard Coast Line. Personally, I'm glad to finally see an SCL paint job!
Change log for the new update:
Update 03 (Version 10.02.2017)
● AI Trains: More filters added, please see the User Guide
“InteractingWithAITrainCrews” PDF for more details
● Industry Config bug-fix
● Two switch-stand targets added to the repertoire
● Car Spawner code tweaked a bit to better accommodate multi-lane directional
road sections
● CSX Signaling Code adjusted to accommodate the Short-Block condition that
exists on the A-Line between Callahan and S. Callahan (NB and SB, both mains)
● When a Stop condition exists at the end of the short-block, the preceding
control point will show either Approach (not crossing over) or Medium
Approach (crossing over), and their Distant Signals will show Approach
● Fixed a typo in the code that was causing the wrong baggage-car to show when
using Amtrak Phase IV and IV-B
● Adjusted Amtrak train-spawning function for the Florida routes to moBetta
reflect the consists used there (for A-Line and Waycross routes)
● Fixed an error with WB AI signal behavior at the Needles-Seligman merge-point
● Train Roll volume-slider added in the F1 Options Menu, which adjusts the
volume of the “rolling” sound when inside the cab. Only affects internal cab
sound
● Avatar Attach-Points added for Amtrak Superliner steps and end-doors
● Fixed cosmetic issue with DS Switch Icons being stuck “gray” when joining a
session as a Client
● Fixed a bug with the Train-Tagger regarding deleting Override Train Speed
● Fixed an audio bug that would cause the Train-Brake Release sound to not
always play properly
● Fixed a bug that caused TMU reported stats not to match the actual train
● Fixed a condition that could cause an infinite-loop (program hang-up) when a
train is on a looped piece of track (ie, Victorville)
● Fixed a condition that could cause a “physics explosion” when coupling onto
humped-cars on a bowl track under just the right circumstances